9dc11757e2
Entfernt tatsächlich toten Code, den flutter analyze als Warning markiert hatte: unbenutzte Felder/Parameter (_saved, _hovered wird jetzt für Hover- Feedback genutzt, destructive-Flag ohne Aufrufer, size-Parameter ohne Override), unerreichbaren dead_code (Room.topic/Space.topic sind laut SDK nie null, client.database ist nie null) sowie Legacy-Funktionen aus der alten Push-Architektur (_showNotif/_fetchTitle, ersetzt durch natives PushService.kt) und einen leeren Noise-Suppression-Stub ohne Aufrufer. Keine funktionale Verhaltensänderung an aktiven Code-Pfaden. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
303 lines
12 KiB
Dart
303 lines
12 KiB
Dart
import 'dart:io';
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import 'dart:ui';
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import 'package:firebase_messaging/firebase_messaging.dart';
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import 'package:flutter/services.dart';
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import 'package:flutter/widgets.dart';
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import 'package:flutter_local_notifications/flutter_local_notifications.dart';
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import 'package:flutter_vodozemac/flutter_vodozemac.dart' as vod;
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import 'package:matrix/matrix.dart';
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import 'package:path/path.dart' as p;
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import 'package:path_provider/path_provider.dart';
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import 'package:shared_preferences/shared_preferences.dart';
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import 'package:sqflite/sqflite.dart' as sqflite_native;
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/// Port name used to locate the main isolate from background isolates.
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/// Registered by notification_service.dart when the app starts.
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const kMainIsolateName = 'pyramid_main';
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int _stableId(String roomId) {
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var h = 0;
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for (final c in roomId.codeUnits) {
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h = ((h * 31) + c) & 0x7FFFFFFF;
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}
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return h == 0 ? 1 : h;
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}
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// ── FCM background handler ────────────────────────────────────────────────────
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// Runs in its own Dart isolate (or fresh process) when the app is killed or
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// backgrounded. Firebase calls this after Firebase.initializeApp() is done.
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@pragma('vm:entry-point')
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Future<void> handleBackgroundMessage(RemoteMessage message) async {
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// PushService.kt handles all FCM-triggered notifications natively.
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// This callback is registered for API completeness but never fires because
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// FlutterFirebaseMessagingService is removed from the manifest.
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}
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// ── Background engine entrypoint (killed-app E2EE work) ───────────────────────
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// PushService.kt / ReplyReceiver bootstrap a headless FlutterEngine running this
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// entrypoint when the app is KILLED (no main engine). It exposes a MethodChannel
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// so native can ask us to (a) decrypt a push event and update its notification,
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// or (b) send an encrypted reply. Building a Matrix client here is safe ONLY
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// because native gates this on the main app being dead — never two clients on
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// the same olm DB at once.
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const _kBgEngineChannel = 'chat.pyramid.pyramid/bg_engine';
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@pragma('vm:entry-point')
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void notificationEngineMain() {
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WidgetsFlutterBinding.ensureInitialized();
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const channel = MethodChannel(_kBgEngineChannel);
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channel.setMethodCallHandler((call) async {
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try {
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final args = (call.arguments as Map?)?.cast<String, dynamic>() ?? {};
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switch (call.method) {
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case 'decryptAndShow':
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return await _bgDecryptAndShow(
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args['room_id'] as String?,
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args['event_id'] as String?,
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(args['notif_id'] as num?)?.toInt(),
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);
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case 'sendReply':
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return await _bgSendReply(
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args['room_id'] as String?,
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args['text'] as String?,
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);
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}
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} catch (e) {
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print('[NOTIF-BGENGINE] handler error: $e');
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}
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return false;
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});
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// Signal native that the channel handler is installed and tasks can be sent.
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channel.invokeMethod('bgEngineReady');
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}
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Future<bool> _bgDecryptAndShow(String? roomId, String? eventId, int? notifId) async {
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if (roomId == null || eventId == null) return false;
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final client = await _buildClient();
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if (client == null) return false;
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try {
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final event = await client
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.getEventByPushNotification(
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PushNotification(roomId: roomId, eventId: eventId, devices: const []),
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storeInDatabase: false,
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returnNullIfSeen: false,
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)
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.timeout(const Duration(seconds: 20));
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if (event == null) return false;
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// Bad-encrypted body still starts with "**" — keep the native placeholder.
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if (event.body.startsWith('**')) return false;
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final room = client.getRoomById(roomId);
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final sender = room?.unsafeGetUserFromMemoryOrFallback(event.senderId).displayName ??
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event.senderId.split(':').first.replaceFirst('@', '');
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final title = (room?.isDirectChat ?? true)
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? sender
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: '$sender · ${room?.getLocalizedDisplayname() ?? ''}';
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// Hand the decrypted content back to native so it re-shows the SAME
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// notification via NotificationHelper — that keeps the reliable
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// MainActivity-based reply action (the flutter_local_notifications reply
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// path doesn't fire dependably when the app is killed).
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await const MethodChannel(_kBgEngineChannel).invokeMethod('showDecrypted', {
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'title': title,
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'body': _buildBody(event),
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'room_id': roomId,
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'notif_id': notifId ?? _stableId(roomId),
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});
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return true;
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} catch (e) {
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print('[NOTIF-BGENGINE] decryptAndShow error: $e');
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return false;
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} finally {
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// Let the async key-backup upload settle before closing the DB — otherwise
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// it logs a harmless "database_closed" error mid-flight.
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await Future.delayed(const Duration(seconds: 2));
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await client.dispose().catchError((_) {});
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}
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}
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Future<bool> _bgSendReply(String? roomId, String? text) async {
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if (roomId == null || text == null || text.trim().isEmpty) return false;
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final client = await _buildClient();
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if (client == null) return false;
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try {
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// A one-shot sync ensures the room and recipient device keys are present so
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// the message can be encrypted. Safe here: main app is dead (native-gated).
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await client.oneShotSync().timeout(const Duration(seconds: 20)).catchError((_) => null);
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final room = client.getRoomById(roomId);
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if (room == null) {
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// Fall back to the prefs queue so the main app sends it on next launch.
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final prefs = await SharedPreferences.getInstance();
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await prefs.setString('notif_pending_reply_room', roomId);
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await prefs.setString('notif_pending_reply_text', text);
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return false;
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}
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await room.sendTextEvent(text.trim());
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print('[NOTIF-BGENGINE] encrypted reply sent to $roomId');
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return true;
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} catch (e) {
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print('[NOTIF-BGENGINE] sendReply error: $e');
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final prefs = await SharedPreferences.getInstance();
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await prefs.setString('notif_pending_reply_room', roomId);
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await prefs.setString('notif_pending_reply_text', text);
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return false;
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} finally {
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// Allow the encrypted send + any key upload to flush before closing the DB.
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await Future.delayed(const Duration(seconds: 2));
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await client.dispose().catchError((_) {});
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}
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}
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/// Stores the raw callback handle of [notificationEngineMain] so native code can
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/// bootstrap the background engine. Call once at app startup.
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Future<void> registerBgEngineHandle() async {
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if (!Platform.isAndroid) return;
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try {
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final handle = PluginUtilities.getCallbackHandle(notificationEngineMain);
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if (handle == null) return;
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final prefs = await SharedPreferences.getInstance();
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await prefs.setInt('bg_engine_handle', handle.toRawHandle());
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} catch (e) {
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print('[NOTIF-BGENGINE] registerBgEngineHandle failed: $e');
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}
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}
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// ── Build a short-lived Matrix client for background work ────────────────────
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// Uses NativeImplementationsDummy so Vodozemac runs synchronously in this
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// isolate — NativeImplementationsIsolate(compute) would try to spawn a
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// sub-isolate, which fails inside a Firebase background isolate.
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Future<Client?> _buildClient() async {
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try {
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// vodozemac may already be initialised in this isolate (e.g. a decrypt task
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// ran before this reply task reused the same engine). Calling init() twice
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// throws — swallow it so it doesn't fail the whole client build.
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try {
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await vod.init();
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} catch (_) {}
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final appDir = await getApplicationSupportDirectory();
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final dbPath = p.join(appDir.path, 'pyramid.sqlite');
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final db = await sqflite_native.databaseFactory
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.openDatabase(dbPath)
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.timeout(const Duration(seconds: 5));
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// Prevent "database is locked" if the main process still has the DB open.
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try {
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await db.execute('PRAGMA busy_timeout = 5000');
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await db.execute('PRAGMA journal_mode = WAL');
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} catch (_) {}
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final sdkDb = await MatrixSdkDatabase.init('pyramid', database: db);
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final client = Client(
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'Pyramid',
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database: sdkDb,
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nativeImplementations: NativeImplementationsDummy(),
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logLevel: Level.error,
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);
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await client
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.init(
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waitForFirstSync: false,
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waitUntilLoadCompletedLoaded: false,
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)
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.timeout(const Duration(seconds: 15));
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return client;
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} catch (e) {
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print('[NOTIF-BGENGINE] _buildClient failed: $e');
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return null;
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}
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}
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String _buildBody(Event event) {
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final msgType = event.messageType;
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final rawBody = event.body;
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return switch (msgType) {
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'm.text' => rawBody.length > 100 ? '${rawBody.substring(0, 100)}…' : rawBody,
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'm.image' => '📷 Bild',
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'm.video' => '🎥 Video',
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'm.audio' => '🎵 Audio',
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'm.file' => '📄 Datei',
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'm.sticker' => '🏷️ Sticker',
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_ => rawBody.isEmpty ? 'Neue Nachricht' : (rawBody.length > 100 ? '${rawBody.substring(0, 100)}…' : rawBody),
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};
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}
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// ── Notification action handler ───────────────────────────────────────────────
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// Called in a fresh Dart isolate when the user presses Reply or Gelesen.
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// Must return quickly — Android keeps the notification's "sending" spinner
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// visible until this function returns.
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@pragma('vm:entry-point')
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Future<void> handleBackgroundNotificationResponse(
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NotificationResponse details) async {
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WidgetsFlutterBinding.ensureInitialized();
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print('[NOTIF-BG] handleBackgroundNotificationResponse fired');
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print('[NOTIF-BG] actionId=${details.actionId} payload=${details.payload} input=${details.input} id=${details.id}');
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// ── Fast path: main isolate is running ───────────────────────────────────
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// If the Pyramid UI process is alive (app is backgrounded but not killed),
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// forward the action directly via IsolateNameServer. This avoids starting
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// any new engine and works silently without bringing the app to foreground.
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final sendPort = IsolateNameServer.lookupPortByName(kMainIsolateName);
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if (sendPort != null) {
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print('[NOTIF-BG] main isolate alive → forwarding via IsolateNameServer');
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sendPort.send(<String, dynamic>{
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'actionId': details.actionId,
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'payload': details.payload,
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'input': details.input,
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'id': details.id,
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});
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return;
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}
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// ── Slow path: app was killed ─────────────────────────────────────────────
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// Main isolate is gone. Dismiss the notification and, for reply actions,
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// persist the text in SharedPreferences so _sendPendingReply picks it up
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// the next time the app opens (via getInitialReply cold-start flow).
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print('[NOTIF-BG] main isolate not running → SharedPreferences fallback');
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final plugin = FlutterLocalNotificationsPlugin();
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await plugin.initialize(
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const InitializationSettings(
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android: AndroidInitializationSettings('@drawable/ic_notification')),
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onDidReceiveBackgroundNotificationResponse: handleBackgroundNotificationResponse,
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);
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final roomId = details.payload;
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if (roomId != null) {
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await plugin.cancel(_stableId(roomId));
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print('[NOTIF-BG] cancelled notification for room $roomId');
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} else if (details.id != null) {
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await plugin.cancel(details.id!);
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print('[NOTIF-BG] cancelled notification id ${details.id}');
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}
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if (details.actionId != 'reply') {
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print('[NOTIF-BG] not a reply action, done');
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return;
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}
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final text = details.input?.trim() ?? '';
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if (text.isEmpty || roomId == null) {
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print('[NOTIF-BG] text empty or roomId null, aborting');
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return;
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}
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// App killed — send the encrypted reply directly from this background isolate.
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// _bgSendReply falls back to the prefs queue if it can't send (so the main app
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// delivers it on next launch).
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final sent = await _bgSendReply(roomId, text);
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print('[NOTIF-BG] background reply sent=$sent room=$roomId');
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}
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